AI
AI literacy in context
LunaPlay helps teachers run structured, project-based AI lessons where students learn prompting, game systems, iteration, and reflection in one workflow.
Classroom Plan Snapshot
K-12AI
AI literacy in context
PLAYTEST
3. Run playtests
SHOWCASE
Bring LunaPlay to your school program.
Learning Outcomes
Students connect AI concepts to visible results: they plan, prompt, test, debug, and present their own game projects.
Students practice prompt design, evaluate output quality, and iterate with purpose.
Game mechanics make cause-and-effect concrete, so students reason about logic and feedback loops.
Students pitch ideas, explain decisions, and present finished games to peers.
Curriculum Flow
Use repeatable checkpoints so each class period has clear goals and artifacts.
Set learning objectives, constraints, and project theme for the class.
Students generate a first playable version, then improve mechanics through chat.
Teams test each other's games, capture feedback, and prioritize revisions.
Students document what changed, what worked, and how AI assisted their design decisions.
Teacher Controls
LunaPlay supports teacher-led pacing with visible revisions and publish-ready outcomes.
Track how projects evolve from first prompt to final build.
Review what students asked for and what the system generated at each step.
Publish browser-playable links students can submit, present, and discuss.
School FAQ
Practical details for planning classroom rollout.
No. Students can create with prompts and chat, while still seeing generated code for deeper discussion when needed.
Teachers can run short build cycles in a single period or multi-day projects with checkpoints and reflection.
LunaPlay runs in the browser, so schools can use standard classroom laptops or desktops.
Yes. Projects can be published as playable links for class demos, showcases, or portfolios.
Book a demo to plan implementation for your classroom or district team.