K-12 AI + Game Design

Bring AI literacy into class throughstudent-made games.

LunaPlay helps teachers run structured, project-based AI lessons where students learn prompting, game systems, iteration, and reflection in one workflow.

Project-based learningClassroom-ready workflowTeacher-guided controlsNo installs required

Classroom Plan Snapshot

K-12
Week sequenceIdeate -> Build -> Playtest -> Reflect
Student activityTeams design and ship a playable browser game
Teacher focusGuide prompts, checkpoints, and critique rounds

AI

AI literacy in context

PLAYTEST

3. Run playtests

SHOWCASE

Bring LunaPlay to your school program.

Learning Outcomes

Teach AI thinking through something students can play.

Students connect AI concepts to visible results: they plan, prompt, test, debug, and present their own game projects.

AI literacy in context

Students practice prompt design, evaluate output quality, and iterate with purpose.

Systems thinking

Game mechanics make cause-and-effect concrete, so students reason about logic and feedback loops.

Creative communication

Students pitch ideas, explain decisions, and present finished games to peers.

Curriculum Flow

A teacher-friendly loop from concept to playable prototype.

Use repeatable checkpoints so each class period has clear goals and artifacts.

1. Frame the challenge

Set learning objectives, constraints, and project theme for the class.

2. Build with prompts

Students generate a first playable version, then improve mechanics through chat.

3. Run playtests

Teams test each other's games, capture feedback, and prioritize revisions.

4. Reflect and showcase

Students document what changed, what worked, and how AI assisted their design decisions.

Teacher Controls

Keep classroom projects structured and reviewable.

LunaPlay supports teacher-led pacing with visible revisions and publish-ready outcomes.

Visible revision history

Track how projects evolve from first prompt to final build.

Prompt-to-output transparency

Review what students asked for and what the system generated at each step.

Shareable final artifacts

Publish browser-playable links students can submit, present, and discuss.

Project-based learning
Teacher-guided controls
No installs required

School FAQ

Answers for teachers and program leads.

Practical details for planning classroom rollout.

Do students need coding experience?+

No. Students can create with prompts and chat, while still seeing generated code for deeper discussion when needed.

How does this fit into class time?+

Teachers can run short build cycles in a single period or multi-day projects with checkpoints and reflection.

What devices are needed?+

LunaPlay runs in the browser, so schools can use standard classroom laptops or desktops.

Can students share finished work?+

Yes. Projects can be published as playable links for class demos, showcases, or portfolios.

Bring LunaPlay to your school program.

Book a demo to plan implementation for your classroom or district team.

Book a demo